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پرش به ناوبری پرش به جستجو
(Undo revision 1415 by 340427770 (talk))
بدون خلاصۀ ویرایش
 
خط ۱: خط ۱:
==遊戲簡介==
==Theme==
遊戲簡介】供奉索貝克神廟的工程已經如火如荼的建造當中。一個全面的經濟體系已在施工現場旁成立:有一個新的市場,並且有帆船在尼羅河上下航行,不斷帶來各種商品。商家之間的競爭自然激烈,有些商家為了累計更多的榮耀和財富已經開始變得腐敗。主要的財富,其實您也是屬於當地商人的行會,並準備盡全力代價打敗你的對手... 在3輪中比你的對手獲得更多的錢,但盡量不要太腐敗!
Players are merchants trading in the economy that has grown up next to the construction site of the temple dedicated to Sobek. There's a market, and the feluccas sailing up and down the Nile are bringing goods of all sorts. You have 3 rounds in which to acquire more money than your rivals, but try not to become too corrupt.


==Game turns and actions==


玩家流程】一開始綠色牌背的卡每個人發兩張。
On your turn you must choose one of the 3 actions. Then play passes to the player on your left. The actions are:


輪到你的時候,有以下三擇一選項:
* '''Take a card from the marketplace and add it to your hand'''
: Only the first four cards (starting from the left) are available. Taking the first available card has no consequences since the order of arrival of the feluccas is respected. However, taking one of the other cards causes corruption. All the cards that you skip end up in your corruption pile.


1.拿一張卡(從岸邊選一個停靠的船)
* '''Play a character card and apply its power'''
: See below for powers.


2.出一張人物卡(使用卡片上的功能,或者當棄牌使用)
* '''Play a set'''
: A set is a group of at least three goods cards of the same type. A set can include one or more amulets which act as wild cards (jokers). A set can also include characters - each character is associated with a goods type; this is shown on the card. When a character is played as part of a set, its power is ignored.
: It is possible to add cards to a set that has already been played (in order to earn more points during scoring), but the same rule still applies: you must add a minimum of 3 new cards.
: When a set is played an event are triggered (provided at least 1 of the 5 event tokens remains). The player who played the set chooses an event from the remaining tokens and immediately applies its effect. The token is then discarded.


3.打一組牌(三個一樣為一組)
==Event tokens==
 
There are 12 event tokens with 5 randomly selected for each round:
你的回合結束之後就換你左邊的玩家進行挑選三個行動,然後再換下一家,依此類推。
* 4 x Guild - (one of each of snake, reed, ankh, scorpion). On the scoring track, move your scoring marker forward to the next space of that symbol and move an opponent's scoring marker back to the next space of that symbol.
 
* 2 x Flood - Take another turn
結束】當牌堆被拿完,第一輪結束,遊戲將進行三輪。
* 2 x Curse - Add a curse token to another player's corruption pile; it counts as 2 cards in that player's pile.
 
* 2 x Prosperity - add the token to one of your fish, cattle or wheat sets, thus increasing the score of this set.
打出來的牌上面會有分數計算,分數高的為優勝。
* 1 x Embalming - return all the cards from your corruption pile to your hand
 
* 1 x Deceit - Score the number of cards in your corruption pile
心得】此款遊戲設計者也設計了其它多款有名的遊戲,像圓桌武士、Mr.Jack,牙買加,群島爭霸...等。這一款遊戲也算是小品遊戲,但中間不乏有策略、運氣成分。
玩起來節奏也快,不會拖臺錢,算是CP值很高的遊戲。
另外一個值得推薦的地方就是它的美工設計,連內盒都設計很漂亮,真是個好遊戲!
 
卡牌屋全彩規則也為大家準備好了,讓你輕鬆上手沒煩惱。
 
== 卡牌与人物牌介绍 ==
守卫x4:你的计分标记马上前进到下一个该符号的地方,并且选择一个对手,他的计分标记后退到前一个该符号的地方。(这四个事件在游戏二、三轮比较强力,各只有1个)。
 
繁殖x2:选择你一个在场的牛、鱼、小麦组合,放置该标记,该组合这轮结束多两个甲虫。
 
绿洲x2:额外奖励一个行动(送一个回合,马上执行)。(中规中矩)
 
诈骗x1:在你的黑锅里有多少张牌,马上加多少分。(表面没啥用,其实。。。)
 
诅咒x2:把该标志送给一个对手,在计算爆锅的时候,他的黑锅算多有两张牌。
 
复活x1:马上把你黑锅里的所有卡牌加入手牌。(游戏后期最强事件,要啥有啥…)


==Character cards==
==Character cards==
خط ۴۶: خط ۳۴:
* 1 x Thief - steal a card from an opponent. You can see the different coloured backs of the card so you know which type of card you are stealing.
* 1 x Thief - steal a card from an opponent. You can see the different coloured backs of the card so you know which type of card you are stealing.


货物卡
==Goods cards==
There are in总:54货物卡
There are 54 goods cards in total:
6×象牙
:6 x Ivory
7×乌木
:7 x Ebony
7×大理石
:7 x Marble
9×牛
:9 x Cattle
10×鱼
:10 x Fish
10×小麦
:10 x Wheat
5×护身符
:5 x Amulet
Nine of the cards have a different coloured back; the player's starting hand is dealt from these leaving 45 cards which are shuffled with the character cards to form the deck. In a two player game 9 cards are removed at random so there will be only 5 goods deliveries not 6 as normal.
Nine of the cards have a different coloured back; the player's starting hand is dealt from these leaving 45 cards which are shuffled with the character cards to form the deck. In a two player game 9 cards are removed at random so there will be only 5 goods deliveries not 6 as normal.



نسخهٔ کنونی تا ‏۲۸ مهٔ ۲۰۱۵، ساعت ۰۰:۵۸

Theme

Players are merchants trading in the economy that has grown up next to the construction site of the temple dedicated to Sobek. There's a market, and the feluccas sailing up and down the Nile are bringing goods of all sorts. You have 3 rounds in which to acquire more money than your rivals, but try not to become too corrupt.

Game turns and actions

On your turn you must choose one of the 3 actions. Then play passes to the player on your left. The actions are:

  • Take a card from the marketplace and add it to your hand
Only the first four cards (starting from the left) are available. Taking the first available card has no consequences since the order of arrival of the feluccas is respected. However, taking one of the other cards causes corruption. All the cards that you skip end up in your corruption pile.
  • Play a character card and apply its power
See below for powers.
  • Play a set
A set is a group of at least three goods cards of the same type. A set can include one or more amulets which act as wild cards (jokers). A set can also include characters - each character is associated with a goods type; this is shown on the card. When a character is played as part of a set, its power is ignored.
It is possible to add cards to a set that has already been played (in order to earn more points during scoring), but the same rule still applies: you must add a minimum of 3 new cards.
When a set is played an event are triggered (provided at least 1 of the 5 event tokens remains). The player who played the set chooses an event from the remaining tokens and immediately applies its effect. The token is then discarded.

Event tokens

There are 12 event tokens with 5 randomly selected for each round:

  • 4 x Guild - (one of each of snake, reed, ankh, scorpion). On the scoring track, move your scoring marker forward to the next space of that symbol and move an opponent's scoring marker back to the next space of that symbol.
  • 2 x Flood - Take another turn
  • 2 x Curse - Add a curse token to another player's corruption pile; it counts as 2 cards in that player's pile.
  • 2 x Prosperity - add the token to one of your fish, cattle or wheat sets, thus increasing the score of this set.
  • 1 x Embalming - return all the cards from your corruption pile to your hand
  • 1 x Deceit - Score the number of cards in your corruption pile

Character cards

  • 1 x Queen Sobek Neferou - draw 3 cards and add them to your hand.
  • 2 x High Priest/Priestess - discard all the cards of one goods type from your corruption pile. Characters of that goods type can be discarded. Amulets (wild cards) cannot be discarded.
  • 2 x Scribe - your opponents reduce their hands down to 6 cards; the remainder are added to their corruption pile.
  • 1 x Vizir - add a card of your choice to your hand from an opponent's corruption pile.
  • 1 x Courtesan - add 1 or 2 cards from your hand to an existing played set.
  • 1 x Thief - steal a card from an opponent. You can see the different coloured backs of the card so you know which type of card you are stealing.

Goods cards

There are 54 goods cards in total:

6 x Ivory
7 x Ebony
7 x Marble
9 x Cattle
10 x Fish
10 x Wheat
5 x Amulet

Nine of the cards have a different coloured back; the player's starting hand is dealt from these leaving 45 cards which are shuffled with the character cards to form the deck. In a two player game 9 cards are removed at random so there will be only 5 goods deliveries not 6 as normal.

End of the round

The round ends and is scored when the last card is taken from the marketplace.

Each player may play horizontal sets from their hand. These do not score as highly as sets played in the round proper but they do reduce the number of cards in the hand.

You cannot play character cards; you cannot add to existing sets.

All cards remaining in the players hand are added to their corruption pile.

Sets are scored by multiplying the number of scarabs in the set by the number of cards in the set (including amulets, characters and Prosperity tokens). Horizontal sets are scored by adding scarabs.

Then the corruption penalty is applied. The player with the most cards in their corruption pile (including Curse tokens) is the most corrupt. In the event of a tie the player with the most scarabs. If there is still a tie then all players receive the penalty. The size of the corruption penalty depends on the amount of points earned by the player through scoring sets. For every 10 points earned through sets the player will move back to the next symbol of the type they ended up on. For example if Kate earned 23 points and ended up on the Ankh symbol then this is 2 "lots" of ten and so she will move back 2 Ankh symbols.

Game end

The game ends after 3 rounds. The game can end early if one player gets more than 100 points.